Wednesday, February 15, 2012
Monday, February 13, 2012
TOY FAIR 2012: Life Size Lego Hulk
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Toy Fair 2012
TOY FAIR 2012: Why, yes ...
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Toy Fair 2012
TOY FAIR 2012: New SpotIt!
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Toy Fair 2012
TOY FAIR 2012: Mario Kart: Micro RC
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Toy Fair 2012
TOY FAIR 2012: Turnstiles (ThinkFun)
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Toy Fair 2012
TOY FAIR 2012: UnHinged (ThinkFun)
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Toy Fair 2012
TOY FAIR 2012: Show-exclusive Skylander: Cynder Metallic (Activision)
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Toy Fair 2012
TOY FAIR 2012: Skylanders Giants (Activision)
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Toy Fair 2012
Toy Fair 2012: Bicycle Jacked Up!
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Bicycle Playing Cards,
Toy Fair 2012
TOY FAIR 2012: New Qwirkle (MindWare)
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Toy Fair 2012
TOY FAIR 2012: NECA Game Tie-In Toys
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Toy Fair 2012
Welcome to Toy Fair 2012

I'll be walking the floor for most of the day, posting anything that might be of interest, as long as the signal and charge hold out.
- Posted using BlogPress from my iPhone
Location:11th Ave,,United States
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Toy Fair 2012
Toy Fair Today
I'm travelling into New York today for the Toy Fair, where I plan to see all the usual suspects. I'm going to attempt to post from the show throughout the day, but that depends upon my connection.
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Toy Fair 2012
Saturday, February 11, 2012
Knight's Tour: Animated GIF
I run hot and cold on Wikipedia, but I stumbled upon this animated GIF of a Knight's Tour, and thought it was worth sharing. The Knight's Tour is a mathematical puzzle that requires a knight to visit every square on the board once using his standard move. The GIF is the work of Ilmari Karonen, and uses the following moves:
There's a beautiful symmetry in the finished solution. If, for some reason, the animation starts in the middle, just let it play out and it should loop around to the beginning.
e8 g7 h5 f6 e4 g3 h1 f2 d1 b2 a4 c3 d5 b6 a8 c7 b5 a7 c8 d6 c4 a3 b1 d2 f1 h2 g4 e3 f5 h6 g8 e7 c6 d8 b7 a5 b3 a1 c2 d4 f3 e1 g2 h4 g6 h8 f7 g5 h7 f8 e6 f4 h3 g1 e2 c1 a2 b4 d3 c5 a6 b8 d7 e5

There's a beautiful symmetry in the finished solution. If, for some reason, the animation starts in the middle, just let it play out and it should loop around to the beginning.
Wednesday, February 1, 2012
Speaking of Plagiarizing Slimeballs...
Ladies and gentlemen, I give you ... 6waves. Remember that name, and don't ever buy anything from them again. Ever.
Here's why:
This is Triple Town, by Spry Fox:
And this is Yeti Town, by the aforementioned Slimeballs Inc.
See! They added snow!
And 6waves developed the game under the pretense of negotiating with Spry Fox to publish Triple Town:
Previous story: Zynga Chief: Stealing is Okay Cause Everybody Does It
Here's why:
This is Triple Town, by Spry Fox:
And this is Yeti Town, by the aforementioned Slimeballs Inc.
See! They added snow!
And 6waves developed the game under the pretense of negotiating with Spry Fox to publish Triple Town:
6waves was in confidential (under NDA) negotiations with us to publish Triple Town at the exact same time that they were actively copying Triple Town. We gave 6waves private access to Triple Town when it was still in closed beta, months before the public was exposed to the game. We believed those negotiations were ongoing, and we continued to give private information to 6waves, until 6waves’ Executive Director of Business Development sent us a message via Facebook on the day Yeti Town was published in which he suddenly broke off negotiations and apologized for the nasty situation. His message can be found in its entirety in the body of our legal complaint.
It’s bad enough to rip off another company. To do so while you are pumping them for private information (first, our game design ideas, and later, after the game was launched on Facebook, our private revenue and retention numbers) is profoundly unethical by any measure.So tell me: did Generation Napster have every last trace of scruples removed in between watching Digimon and playing Syphon Filter?
Previous story: Zynga Chief: Stealing is Okay Cause Everybody Does It
Zynga Chief: Stealing Is Okay Cause Everybody Does It
Naw, Mark Pincus really didn't say that. He said this:
Pincus went on to say that it's different when people do it to him, as happened when Vostu's Pet Mania ripped off Zynga's Petville, which had already ripped off Nintendogs and every other pet game on the market.
h/t: Forbes
We don’t need to be first to market. We need to be the best in market. There are genres that we’re going to enter because we know our players are interested in them and because we want and need to be where players are. We evolve genres by making games free, social, accessible and highest quality.That's from a leaked memo in response to "criticism" (read: blindingly obvious observations) that the Zynga game Dream Heights in a bald-faced piece of plagiarism of indie hit Tiny Tower.
Pincus went on to say that it's different when people do it to him, as happened when Vostu's Pet Mania ripped off Zynga's Petville, which had already ripped off Nintendogs and every other pet game on the market.
A few of you have asked how our approach to genres relates to the situation we faced with Vostu. There are rules of engagement in our industry. Companies have to respect each other’s legal and IP ownership rights in the form of copyrights and trademarks. In the case of Vostu, you can see for yourself that Vostu crossed the line and chose to use our copyrighted IP and artwork. That’s different than competing to build the best product or out-innovate us in the City category.That's a lot of words for a guy most famous for telling his design team, “I don’t want ****ing innovation."
h/t: Forbes
Monday, January 30, 2012
Minecraft Legos
From the Department of Redundancy Department. Lego is producing an official Minescape Lego product, which will be completely different from regular Lego because it will say "Minecraft" on the box. And maybe come with a Creeper face decal.
Lego CUUSOO is a site that allows people to post ideas for Lego projects, and if they get enough votes (and pass review), Lego will produce that product. Minecraft passed the 10,000 vote mark and the review process, and "we are now developing a concept that celebrates the best aspects of building with the LEGO system and in Minecraft and we can’t wait to show it to you—but we aren’t ready just yet. These things take time, so we appreciate your patience. More details are to come."
h/t Penny Arcade
Lego CUUSOO is a site that allows people to post ideas for Lego projects, and if they get enough votes (and pass review), Lego will produce that product. Minecraft passed the 10,000 vote mark and the review process, and "we are now developing a concept that celebrates the best aspects of building with the LEGO system and in Minecraft and we can’t wait to show it to you—but we aren’t ready just yet. These things take time, so we appreciate your patience. More details are to come."
h/t Penny Arcade
Friday, January 27, 2012
Do We Already Have a Skyrim Killer?
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PC Gaming,
RPG,
Videogames
Thursday, January 26, 2012
Gibraltar Chess Festival Gets a Stamp
The Gibraltar Chess Festival has become one of the premiere events on the chess calender, drawing some of the top talent to the Rock for 10 days, from 24th January to 2nd February, 2012. For the tenth anniversary, they're issuing a set of stamps depicting classic games from past years:
You can follow the Gibraltar games live if you like.
The games featured on the stamps have been specially chosen as representing the best of the many thousands contested in Gibraltar over the past decade. All the players shown are grandmasters. Two are women. Pia Cramling (Sweden) has played in all ten Gibraltar festivals, while Natalia Zhukova (Ukraine) won the top female award in 2010. Michael Adams, Nigel Short (both England) and Vassily Ivanchuk (Ukraine) are all former Gibraltar champions. Viktor Bologan (Moldova) and Fabiano Caruana (Italy) are elite players with aggressive styles popular with the public. Chess legend Viktor Korchnoi (Switzerland) fought two World Championship matches with arch-rival Anatoly Karpov.My children were puzzled when they first learned about stamp collecting. I explained that it was something we had to do before fun was invented.
You can follow the Gibraltar games live if you like.
h/t: Wayne Schmittberger
Labels:
Chess
Star Wars: The Exquisite Corpse Version
This is about to go very viral, very fast. Star Wars Uncut divided the entire original movie into 15-second intervals. Fans from around the world claimed each of those intervals and made their own versions of those 15 seconds. These were then stitched back together into an entire film.
Why post it on a game site? Because it is, essentially, a high tech variation on the parlor game called exquisite corpse, in which someone makes a drawing, folds the paper so only the edge of the drawing can be seen, and then others continue the drawing without reference to the entire picture. The result looks like this:
Star Wars has such profound cultural capital that everyone can understand these moments no matter how crudely recreated, and they flow together into a surreal, ever-shifting, experience. It's almost impossible to watch all at once, but there are real moments of genius here and there. It is Star Wars re-imagined by the hive-mind of the internet fan community.
Why post it on a game site? Because it is, essentially, a high tech variation on the parlor game called exquisite corpse, in which someone makes a drawing, folds the paper so only the edge of the drawing can be seen, and then others continue the drawing without reference to the entire picture. The result looks like this:
| Drawing by Yves Tanguy, Man Ray, Max Morise, Joan Miró, c. 1926. |
Labels:
Parlor games,
Star Wars
Friday, January 13, 2012
January 18th: Stop SOPA Day
Minecraft has become the latest site pledging to go dark for 24 hours on January 18th in protest against the Stop Online Piracy Act (SOPA) & Protect IP Act (PIPA) currently making their way through the US legislature. Notch tweeted the following message a few hours ago:
Decided. We'll silently take down http://minecraft.net and http://mojang.com on the 18th in protest of SOPA.
A number of sites are planning to shut down in order to protest the new law, which is supposedly designed to thwart copyright violations and pirating. Similar hairbrained schemes crop up now and then and need to be smacked back down with great force, Whack-a-Mole-style.
I have little confidence in our government's ability to do almost anything right that doesn't involve really cool weapons, and the idea of opening the technological infrastructure of the entire internet to their meddling is sheer madness. Standford Law Review has a good summary of the problems with the law, and the Wiki entry also fills in some details. SOPA/PIPA is yet another bone thrown to the toxic mix of trial lawyers, lobbyists, and media conglomerates, and will only serve to cripple the continued growth of the internet and stifle free speech.
Thursday, January 12, 2012
Xbox Workers Threaten Suicide in China
It doesn't seem like the most effective way to keep your job, but the subtleties of Chinese labor negotiations are lost on my Western Imperialist mind.
Dozens of workers assembling Xbox video game consoles climbed to a factory dormitory roof, and some threatened to jump to their deaths, in a dispute over job transfers that was defused but highlights growing labor unrest as China's economy slows.
The dispute was set off after contract manufacturer Foxconn Technology Group announced it would close the assembly line for Microsoft Corp.'s Xbox 360 models at its plant in the central city of Wuhan and transfer the workers to other jobs, workers and Foxconn said Thursday.
Also of note: the writing at Associated Press (and, frankly, all mainstream journalism) just keeps getting worse and worse. I wrote better than this for my high-school newspaper: "The site previously had a couple of suicides or attempted ones a couple years back, prompting the government to take over the operations of the dormitories, said Wang, the equipment engineer."
Labels:
News,
Videogames,
Xbox
Tuesday, January 10, 2012
ToneMatrix: Your Amazing Time-Waster of the Day
The developer describes ToneMatrix as a "simple sinewave synthesizer triggered by an ordinary 16step sequencer. Each triggered step causes a force on the underlaying wave-map, which makes it more cute." It's the work of Andre Michelle, and it's flat-out amazing in its addictive simplicity. If he converts this to a mobile app, he'll make a pot of money.
I found this one courtesy of my National Catholic Register colleague Simcha Fisher, the irritant who helps little grains of sand become wondrous pearls, whether we want to or not.
I found this one courtesy of my National Catholic Register colleague Simcha Fisher, the irritant who helps little grains of sand become wondrous pearls, whether we want to or not.
Strange Stories of an Accused Spy
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| Amir Hekmati |
Amir Hekmati was born in Arizona to Iranian parents, and graduated from high school in Michigan. In his confession, he claims to have entered the US military in 2001, where he was trained and deployed as an interpreter because of his familiarity with the Farsi language. The US military regularly uses Iranian-Americans as translators in Afghanistan because Farsi is spoken in both countries.
After serving in Iraq for several months (the confession claims), Hekmati went to work for the Defense Advanced Research Projects Agency. DARPA is a super-secret group that is described, on their publicly-available website, as being established in 1958 “to prevent strategic surprise from negatively impacting U.S. national security and create strategic surprise for U.S. adversaries by maintaining the technological superiority of the U.S. military.” DARPA is, essentially, a high-tech R&D contractor for the US Department of Defense.
Now, here’s where things get weird. In the interest of just reporting the facts as stated, this is what Hekmati said in a confession broadcast on Iranian state television and obtained, we are certain, without any coercion, threats, or use physical force:
“After DARPA, I was recruited by Kuma Games Company, a computer games company which received money from CIA to design and make special films and computer games to change the public opinion’s mindset in the Middle East and distribute them among Middle East residents free of charge. The goal of Kuma Games was to convince the people of the world and Iraq that what the US does in Iraq and other countries is good and acceptable. The head of Kuma called me and said I have received your resume from DARPA, and we have a program in which you can help us. It [Kuma] was also a cover for the CIA and only the chief of company knows that you're working with the agency.”
Hekmati’s father, Ali, a professor of microbiology at Mitt College in Flint, Michigan, contradicts this version of events. He told the UK Telegraph that his son was in Iran visiting his grandparents. "He is not a spy. It's a whole bunch of lies on my good son. They have lied about any American ... captured in Iran for visiting or tourism, or for any other reason. The first two weeks went without incident. The third week in Tehran, some people visited him and took him away. Nobody heard from him in the next three months."
Kuma Reality Games was founded in 2004, and is based in New York. They are best known for a series of poorly-regarded downloadable military first-person shooters, often with a “ripped from the headlines” premise. Users can download new episodes containing missions such as the capture and killing of Osama bin Laden. They’re also responsible for Dinohunters, a game of almost sublime awfulness. One of their few innovations is the use of sponsored advertising in free games.
Some of Kuma’s shooters may well be intended for the military, which often uses software for recruitment and training purposes. In 2006, Keith Halper, the head of Kuma, admitted to Kotaku.com that Kuma created training simulations for the US Army.
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| Dionohunters (Kuma Games) was created by the CIA to convince Iranians that the US has an elite force of dinosaurs on flying scooters equipped with machine guns. |
Kuma also releases a steady stream of machinima, which are short films created using game engines. Some of these are just silly or promotional, while others depict military operations. The tone of the military shooters is sober and undeniably pro-American, with coalition soldiers shown taking down terrorist targets or conducting important military operations. It’s not particularly hard to see it as a coordinated propaganda effort, but it’s also not hard to see it as yet another military shooter with a Western/American point of view. Aside from its use of contemporary missions, nothing about Kuma’s work stands out one way or another.
The uniquely peculiar part about the “trial” of Hekmati is that the main charge against him was not for his work—real or not—with Kuma, but for working in Iran as a CIA spy. He was allegedly ordered to give Iranian Intelligence good information in order to get their trust, and then to start providing them with misinformation. He was allegedly captured before he could begin this alleged mission.
Of course, this version of events would ask us to believe that Hekmati’s employment at a company producing widely-available pro-American propaganda was merely cover for his role as a CIA agent, which would be a rather curious way of approaching a covert operation.
Although Iranian death sentences are usually carried out quickly and brutally, it’s more likely than Hekmati will be kept alive and used as a pawn in the ongoing geopolitical struggle between Iran and the West.
Written for Games Magazine
Labels:
News,
PC Gaming,
Videogames
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